November 24, 2020

New Journal Article: “Campus Clue Habituating Students to the Information Search Process via Gaming”

The following article was published earlier today by Pennsylvania Libraries: Research and Practice.

Title

Campus Clue Habituating Students to the Information Search Process via Gaming

Author

Megan Mac Gregor
Penn State Wilkes-Barre

Source

Pennsylvania Libraries: Research and Practice
Vol. 6, No. 2 (Fall 2018)
DOI: 10.5195/palrap.2018.172

Abstract

Escape rooms have become very popular with the public in the past few years. Outside of the for-profit sector many grade schools and public libraries have used them to teach and entertain. This article shows how an academic library was able to successfully use the popularity of escape rooms and their teaching advantages to create an escape experience for students. By creating an experience that remained true to the original purpose of escape rooms, but which spanned the whole campus rather than one room, players learned about the library and other campus services by solving a series of ciphers and riddles.

Direct to Full Text Article
7 pages; PDF.

About Gary Price

Gary Price (gprice@mediasourceinc.com) is a librarian, writer, consultant, and frequent conference speaker based in the Washington D.C. metro area. Before launching INFOdocket, Price and Shirl Kennedy were the founders and senior editors at ResourceShelf and DocuTicker for 10 years. From 2006-2009 he was Director of Online Information Services at Ask.com, and is currently a contributing editor at Search Engine Land.

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