Mozilla Launches Augmented Reality (AR) App For iOS
From The Next Web:
Mozilla has launched its first ever augmented reality app for iOS. The company, best known for its Firefox browser, wants to create an avenue for developers to build augmented reality experiences using open web technologies, WebXR, and Apple’s ARKit framework.
This latest effort from Mozilla is called WebXR Viewer. It contains several sample AR programs, demonstrating its technology in the real world.
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The app isn’t merely a demonstration of interesting mixed reality experiences created with web technologies (although it does this very well.) Rather, it serves to advocate for Mozilla’s proposed WebXR standard, which is yet to take root in the web development community.
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From the App Store Description:
WebXR is a proposed cross-platform Web API for AR and VR. But, proposals cannot become specifications without developer and consumer feedback, so we are releasing the WebXR Viewer to give web developers a chance to experiment with AR, and provide input to the WebXR community as they develop AR support in the WebXR specification.
In this initial release, you can:
- Navigate to websites written using a software implementation of WebXR, available at http://github.com/mozilla/webxr-polyfill.
- Record and share videos taken of your web content in the real world.
Direct to Additional Info/Download iOS App (via iTunes App Store)
Learn More via WebXR-iOS GitHub Page
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About Gary Price
Gary Price (gprice@gmail.com) is a librarian, writer, consultant, and frequent conference speaker based in the Washington D.C. metro area. He earned his MLIS degree from Wayne State University in Detroit. Price has won several awards including the SLA Innovations in Technology Award and Alumnus of the Year from the Wayne St. University Library and Information Science Program. From 2006-2009 he was Director of Online Information Services at Ask.com.