December 16, 2017

Oxford University Press Gamifies Classic Books for Kids on Web and Mobile Devices

From OUP (via Digital Book World):

Oxford University Press, the world’s largest university press, is announcing a partnership with mobile and social web game developer SecretBuilders to support its “50 Great Reads Before 15″ initiative, which introduces characters and storylines from popular classics and transforms them into fun and engaging digital learning experiences for kids and teens under the age of 15. Alice in Wonderland, Macbeth, Pride & Prejudice, Don Quixote and Arabian Nights are among that classics that will be accessible online as well as via mobile applications.

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Games and activities related to the “50 Great Reads Before 15″ initiative can be accessed online at The Bookworms Club, a virtual land within SecretBuilders that will spotlight one new Oxford University Press classic title per week. On the mobile front, SecretBuilders will develop and release one mobile game every month with NOOK® by Barnes & Noble, iTunes, GooglePlay, Kindle, Blackberry AppWorld and other app stores. The first mobile game to be released on NOOK and Kindle is “The Alice in Wonderland Difference Game,” which takes players through the beloved classic via a challenging spot-the-difference game.

Read the Complete Announcement

Gary Price About Gary Price

Gary Price (gprice@mediasourceinc.com) is a librarian, writer, consultant, and frequent conference speaker based in the Washington D.C. metro area. Before launching INFOdocket, Price and Shirl Kennedy were the founders and senior editors at ResourceShelf and DocuTicker for 10 years. From 2006-2009 he was Director of Online Information Services at Ask.com, and is currently a contributing editor at Search Engine Land.

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