March 3, 2021

The Smithsonian American Art Museum is Using VR to Reach Beyond the Exhibit Space

From Technical.lyDC:

The Smithsonian American Art Museum is embracing virtual reality as it looks to make cultural offerings more widely available.

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In May, the museum announced a partnership with Intel, in which the tech giant detailed plans to deploy technology that makes exhibits available in virtual reality, and add to the museum’s 3D capture capabilities for works and artifacts.

This week, the first signs of the partnership are on view. The Renwick Gallery’s current exhibition, titled “No Spectators: The Art of Burning Man,” is available in virtual reality through Sansar, a platform which hosts “social” VR content. Intel’s processing capabilities were a key contribution to making the experience available, according to SAAM.

Learn More, Read the Complete Article

See Also: Sansar and Intel remake the Smithsonian’s art of Burning Man exhibit in VR (updated) (via Venture Beat)

See Also: Intel and the Smithsonian American Art Museum Power Education through Immersive Virtual Reality (via Intel)

See Also: WONDER 360: Experience the Renwick Gallery Exhibition in Virtual Reality

About Gary Price

Gary Price (gprice@mediasourceinc.com) is a librarian, writer, consultant, and frequent conference speaker based in the Washington D.C. metro area. Before launching INFOdocket, Price and Shirl Kennedy were the founders and senior editors at ResourceShelf and DocuTicker for 10 years. From 2006-2009 he was Director of Online Information Services at Ask.com, and is currently a contributing editor at Search Engine Land.

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