Virtual Reality Tools in the Library: Oculus Education/California State Library Pilot Kicks Off in 90 California Libraries
Books, like VR, open the door to new possibilities and let us experience worlds that would otherwise be beyond reach. Today, we’re excited to bring the two together through a new partnership with the California State Library. This pilot program will place 100 Rifts and Oculus Ready PCs in 90 libraries throughout the state, letting even more people step inside VR and see themselves as part of the revolution.
The 90 participating locations span nearly half of the state’s 184 library jurisdictions—with the possibility for future expansion. Ultimately, the goal is to support equitable access to new and emerging technology.
Califa Group, a San Mateo nonprofit, is overseeing the program.
VARLibraries — a network of libraries sharing best practices for implementing virtual and augmented realities — will run daily operations and deployment of the equipment.
The Oculus Rift and touch controllers cost $598 and an Oculus-ready laptop costs more than $1,000, according to the tech firm’s website.
About Gary Price
Gary Price (email@example.com) is a librarian, writer, consultant, and frequent conference speaker based in the Washington D.C. metro area. He earned his MLIS degree from Wayne State University in Detroit. Price has won several awards including the SLA Innovations in Technology Award and Alumnus of the Year from the Wayne St. University Library and Information Science Program. From 2006-2009 he was Director of Online Information Services at Ask.com. Gary is also the co-founder of infoDJ an innovation research consultancy supporting corporate product and business model teams with just-in-time fact and insight finding.